Previs Generalist
Caden
Polacheck
A 3D generalist focusing on animations
About Me.
Hi, I’m Caden, a recently graduated artist from Gnomon with a focus on animation and previs. I’m passionate about bringing characters and stories to life through movement, choreography, and cinematic storytelling.
As a previs generalist, I especially enjoy the creative process of figuring out how a scene comes together—from blocking out environments and staging shots to finding the right movement and timing for the characters. Animation is where I feel most at home, particularly when I can play with action, personality, and a little bit of humor.
My strongest tool is Maya, which I’ve worked with extensively over the past four years for animation, modeling, environments, and rendering. I also have experience with Nuke, Substance Painter, Photoshop, After Effects, Premiere, and ZBrush, giving me a broad understanding of the production pipeline.
I’m always interested in learning new tools and finding creative solutions to problems. Whether I’m refining a character performance, choreographing an action sequence, or quickly building out a scene, I enjoy the challenge of turning an idea into something that feels alive.
I’m currently looking to bring my skills and enthusiasm for animation and cinematic storytelling into film and television.