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Previs Generalist

 

Caden

Polacheck

 

A 3D generalist focusing on animations

 
 
 

About Me.

Hi, I’m Caden, a recently graduated artist from Gnomon with a focus on animation and previs. I’m passionate about bringing characters and stories to life through movement, choreography, and cinematic storytelling.

As a previs generalist, I especially enjoy the creative process of figuring out how a scene comes together—from blocking out environments and staging shots to finding the right movement and timing for the characters. Animation is where I feel most at home, particularly when I can play with action, personality, and a little bit of humor.

My strongest tool is Maya, which I’ve worked with extensively over the past four years for animation, modeling, environments, and rendering. I also have experience with Nuke, Substance Painter, Photoshop, After Effects, Premiere, and ZBrush, giving me a broad understanding of the production pipeline.

I’m always interested in learning new tools and finding creative solutions to problems. Whether I’m refining a character performance, choreographing an action sequence, or quickly building out a scene, I enjoy the challenge of turning an idea into something that feels alive.

I’m currently looking to bring my skills and enthusiasm for animation and cinematic storytelling into film and television.

Get in Touch

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